To use these mods with Cube World, move the contents of this mod pack into your Cube World folder, and use CubeModLauncher.exe.

The following is a list of mods which are included with this mod pack along with an explanation of why they belong in a general purpose or basic mod pack.


AdaptionRebalance.dll - https://github.com/ChrisMiuchiz/Cube-World-Adaption-Rebalance
Cube World has a feature where you can pay platinum coins to upgrade your gear. However, in vanilla, the cost is completely broken in mid-to-late-game. As your level increases, costs become impossibly high, and eventually become negative. This mod replaces the cost formula with one that scales better and does not suffer from the same issues, and it is present because the original behavior is definitely unintended.


BadItemIDCrashFix.dll - https://github.com/ChrisMiuchiz/Cube-World-Bad-Item-ID-Crash-Fix
If an item which does not have a sprite is thrown on the ground, it will cause the client to crash. This mod fixes the crash and is present because the original behavior is game-breaking.


EfficentCraftingMod.dll - https://github.com/ChrisMiuchiz/Cube-World-Efficient-Crafting-Mod
This mod speeds up crafting as more items are consecutively made. This is present because it is a feature which has been implemented into unreleased/future versions of the game.


EXPBuff.dll - https://github.com/ChrisMiuchiz/Cube-World-EXP-Buff-Mod
This modifies the experience curve to require less during the first ~14 levels. This mod is present because it is near unanimously agreed upon that earlygame is not fun because progression is too slow.


MultiplayerPetFix.dll - https://github.com/ChrisMiuchiz/Cube-World-Multiplayer-Pet-Leveling-Fix
This fixes a bug where pets do not keep their levels and experience in multiplayer. The mod is present because the bug breaks a large feature in the game, making pets no longer viable in multiplayer.


NameOverflowFix.dll - https://github.com/ChrisMiuchiz/Cube-World-Name-Overflow-Fix
This mod stops you from entering player names long enough to cause a buffer overflow. This is present because the original behavior can crash the game (and maybe could execute unintended code).


StutterFix.dll - https://github.com/ChrisMiuchiz/Cube-World-Stutter-Fix-Mod
On systems with slow storage media, like low-end hard disks, Cube World will stutter every 10 seconds while trying to save a database, and the time it takes to load and unload worlds will be much higher than it needs to be (up to ~50x longer!). This mod optimizes sqlite settings for Cube World to get rid of these issues entirely. It is present because it significantly improves performance, can greatly reduce frustration, and the original behavior seems to be a bug. It probably also is better for your drive's health due to fewer file accesses.


TimeFixMod.dll - https://github.com/ChrisMiuchiz/Cube-World-System-Time-Overflow-Fix
For Cube World's timers, it uses system uptime. When it becomes too large, Cube World interprets it as a negative number and causes a variety of issues such as being unable to communicate with servers and upside-down particles. A computer has to be on for about 25 days for this to start to happen. This mod starts the time at the moment the game starts, so you'd have to run the game for 25 days straight to encounter it. It is present because it is a game-breaking bug. (And a mysterious one! The cause of it wasn't known until 2018, despite it being a very common cause of frustration.)